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One More Level
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Devlog
Version 0.4.4
August 18, 2022
by
Bozar
This minor release fine tunes difficulty. New feature: Press Ctrl-D to copy world name. Mirror: Restore 3/6 turns when hitting a phantom based on the number of new phantoms. PC’s image cannot collec...
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How to Create Dungeon Prefabs for a Roguelike Game
August 14, 2022
by
Bozar
This article is also avaiable on GitHub . Introduction A Roguelike game usually takes place in a procedurally generated dungeon, more specifically, passable grounds and impassable buildings are create...
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Version 0.4.3
July 17, 2022
by
Bozar
Watch demo: https://www.youtube.com/watch?v=g6urNBa9G_I This is a huge update. It adds new features including a debug menu and mouse support. It also adds a new world, Baron, in which you act as the b...
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Version 0.4.2
March 12, 2022
by
Bozar
SnowRunner: Add a new dungeon. Deliver 5 units of goods by truck in a snow covered city. Styx: Change the winning condition. You need to reach at least one of the four hidden harbors to beat the game...
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Version 0.4.1
October 28, 2021
by
Bozar
Ninja: Redesign the dungeon. The winning condition is still to kill all ninjas in one turn, but most mechanics are different from the previous version. Frog: Frogs that are out of PC’s sight are vis...
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Version 0.4.0
September 08, 2021
by
Bozar
1
HTML5 version: You can play the game directly on itch.io , but you cannot change game settings when doing so. New keybinding: Press U to start a new game with the same world tag and a random seed. Fac...
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Version 0.3.2
June 05, 2021
by
Bozar
Setting: Replace world_tag with include_world . The new option accepts an array of world names from world_list.md . Use include_world or exclude_world to customize your world rotation list. Dungeon: N...
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Version 0.3.1
April 29, 2021
by
Bozar
1
Setting: The game now has more colors in addition to black, white and grey. Leave setting.palette blank to use the default color theme. If you want to use another theme, copy a json file (for example,...
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Version 0.3.1-Nightly-04-16-2021
April 16, 2021
by
Bozar
This is a nightly build for version 0.3.1 . Some dungeons are slightly more challenging. I also add more colors to the game based on players’ feedback. A colorful screen greatly improves the quality...
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An Introduction to Cross Shaped FOV
April 02, 2021
by
Bozar
This article is also available on GitHub . Cross shaped field of view casts four rays in cardinal directions. All rays have a unified width, but the maximum range of each ray can be defined separately...
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How to Implement Recursive Shadow Casting FOV with Godot Script
March 31, 2021
by
Bozar
2
This article is also available on GitHub . Recursive shadow casting field of view algorithm is explained in detail in this RogueBasin article . It is available in libtcod and rot.js . In order to use...
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Version 0.3.0
March 25, 2021
by
Bozar
The original version number is 0.2.2 , because 0.2.X is about attacking methods and this release adds a new dungeon about ranged combats. However, after implementing a new shadow casting system, all e...
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One More Level, Yet Another Broughlike Game
February 24, 2021
by
Bozar
This article is also available on GitHub . Main Features of One More Level A Roguelike game is a video game that plays like Rogue. It is not a well defined term but the type has three features that in...
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Version 0.2.1
February 03, 2021
by
Bozar
This release revamps all the existing dungeons and adds more keybindings and setting options to improve game experience. The rework follows four guidelines. Player should have more choices about which...
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Version 0.2.0
January 15, 2021
by
Bozar
[Frog] Add a new dungeon, Frog. Venture into swamp, hit frogs with a spear to remove their curses. [Desert] Fixed a bug that causes a sandworm to move pass a wall rather than crush it.* [Styx] Hide wa...
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Version 0.1.3
November 26, 2020
by
Bozar
Balloon: Add a new type of dungeon, Balloon, in which you need to reach five destinations under the effect of winds. Desert: Add a counter that represents the number of quality spices you have collect...
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Version 0.1.2
October 16, 2020
by
Bozar
Trailer Add a new world: Mirror. Control PC and his image simultaneously to collect five Start the first turn right after initializing the world. You can tell the difference by launching Styx...
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Version 0.1.1
September 08, 2020
by
Bozar
Feature: Force reload key (O) is available in normal mode. Balance: [Desert] A sandworm carries at most one quality spice. [Desert] A wall of dunes provides more spices. [Desert] A newly generated san...
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Version 0.1.0
August 29, 2020
by
Bozar
One More Level has three maps now: Silent Knight Hall, Desert and Styx. In the latest map, Styx, you need to sail across the river and reach the harbor before your lantern goes out...
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Version 0.0.4
August 23, 2020
by
Bozar
This is a minor update. In help screen, press Enter to view key bindings and game mechanics...
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Version 0.0.3
August 17, 2020
by
Bozar
Add a new map: Desert. Wander between dunes and collect spices from sandworms. Trailer: https://youtu.be/Pwvaw8l0kPQ...
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Version 0.0.2
August 06, 2020
by
Bozar
This is a minor update that improves QoL. Rewrite a more detailed help for Silent Knight Hall. Explain how to change game settings in readme...
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